> > > Can you, please, tell me the memory map (RAM slot/subslot) and VDP
> > > ports of your VG8235/NMS8245 and NMS8255? I'm curious about this
> > > crash of DD2...
> > 
> > I'm afraid I don't know much about the memory structure of my MSX...
> > However, I will try to look at home for documentation, but has
> > anyone more knowledge about this subject???
> 
> These MSX-2 models from Philips (and the 8280 also) basically share 
> the same memory layout:
> 
> BIOS/BASIC ROM in slot 0,
> slot 1 & 2 are the same numbered cartridge-slots,
> and slot 3 is internally expanded (giving 3-0, 3-1, 3-2 and 3-3),
> with:
> 
> 128 KB. memory mapper (8 blocks of 16 KB. each) in slot 3-2,
> MSX2 subROM in slot 3-0 (address 0000-3FFFh), and
> diskROM in slot 3-3 (address 4000-7FFFh)
> 
> You can discover such features easily using some debugging utility, 
> or run MCCM's MSXMEM (it's pre-historic, but still good for this).

You're right! Last night, I also got the idea to use MCM's MSXMEM, 
and those computers have indeed the SAME memory-layout (as described 
above)!
 
> > On my Philips VG8235 and NMS 8245 (both MSX2) exactly the same 
> > happened, but now I have a Philips NMS 8255 (MSX2 and with 512 
> > Kb RAM) and the game works perfectly with it!
> 
> Ehhh, this memory mapper SIZE is not what does it, is it?

You're right again, the size is not what it does...
However, I now know what does it: In my 8255 I have a DOS2 built-in. 
With DOS2 activated, the game doesn't crash at all, also it doesn't 
matter whether CTRL is pushed or not. 
I also tried to run the game on my 8235 with a DOS2-cartridge, and 
naturally the game runs as well...
But in the version I have, you can choose the stage you want to play 
in the beginning, but when you are supposed to progress to the next 
stage, you start in the same stage again???

> The VDP ports are 'ofcourse' the same as in any other MSX:
> 98h: read/write VRAM
> 99h: read: VDP status, write: VDP commands/register changing
> These can also be found in BIOS-addresses 0006/0007, as any MSX 
> programmer should know (stupid...you can find this anywhere)
 
Sorry, I'm not (yet) a programmer...

Greetings, See Loy.

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