>>And I think that
>>is possible to make a MSX game of a similar quality.
>
>It's amazing what you can do on MSX if you set yourself to it! (and know
>HOW ofcourse)
of course.
>>I am not saying that. I suggest that would be better a sequel of the"true"
>>Castlevania, instead of a "parody". Create a new story, using the
characters
>>of the Belmont family, and things like that.
>
>Aha. Personally, I wouldn't mess with the Belmont family. First, because
>Konami has apparently figured out a complete timeline from the beginning of
>time 'till the very end and a new game thought up by us (or anybody else)
>wouldn't fit.
IMHO, this is not a problem. It is perfectly possible to create some story
related to the Belmont family that doesn't crashes with the Konami
storyline... what about a secret brother of Simon Belmont? what about a
Belmont from another "dimensional plane"? What about a story with some
familiar of the spanish character of Castlevania-BloodLines?... There are a
lot of good stories that can be builded.
>My ideas for a parody are great (so I have been told), but ofcourse the
>game itself should be very serious. (It's just the scenario that's crazy)
>The title would be something like SDSDFD, although I'm not sure about the
>SD (SuperDeform) part ;)
he he he.
Well, it is a good idea too. Personally, I don't like SD for a game like
this. I prefer a true gothic ambient, not a SD gothic ambient.
But, we have the same problem... No time, no knowledge... only ideas!
Ah! I need time! Somebody can sell it to me? ;-)
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