> > >> The ATCK command makes the robot attack another robot at a neighbouring
> > >> square.
> > >
> > > What if there is no robot in that square? Is the empty square attacked or
> > > is there no attack at all? Since attacking costs a turn, there is a
> > > difference.
> > 
> > IMHO, the empty square should be attacked, regardless of whether the square
> > is actually occupied or not and it takes a turn. Question is whether you
> > will lose energy attacking an empty square...
> 
> I'd say it would result in dropping the energy on the square, so you can
> pick it up afterward. This would imply the DROP command becomes obsolete.

The DROP command can drop a variable amount of energy. An 
invalid attack costs a fixed amount of energy. Right?

> This is, IMHO, a good thing. (simlicity)

Simplicity is not the same as compactness. By "misusing" constructs 
to eliminate others, the design does not become simpler.

Bye,
                Maarten
 

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