Laurens Holst wrote:
> 
> The Gfx9000 can superimpose the image over an incoming signal, can't it???
> 
> If that's so then you can create a game/program showing 3-layers!!!
> The background doesn't move or only moves up and down, which is the v9938
> screen. If it's a bit vague, that doesn't matter. It's just a background.
> The second and third layer are the layers of the P1-mode...
> 
> That way you can create a very, very nice multilayer platform-game!!!

 This was already done by SEGA ... It's name : "Mega 32X"
It's an multi processor (SMP) upgrade for SEGA Mega Drive ... I think 
that most people here even heard about it . 
It contains 2 Hitachi SuperH-2 processors , an new VDP , superimposing
hardware
and more work RAM for the SEGA Megadrive. It was a pretty complex
machine , the 
developers ran away when they saw it ... Most games for it are from
SEGA.

 It does use the V9938-like VDP of the Megadrive to generate simpler
backgrounds
while the main VDP (inside the 32X) does the hard work (32k colors).
 
 This thing , I would not doubt if someone says it uses a V9990 or an
 custom version of it as VDP ...

 Cya MSXers ...

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