lame answer, but why use the Game Master instead?
GreeTz, BiFi
Nestor Soriano <[EMAIL PROTECTED]> schreef in nieuwsbericht
<[EMAIL PROTECTED]>:ðÐÁ^ÀÐÁ^˜ÐÁ^pÐÁ^`ÐÁ^0ÐÁ
^...
> >I was playing F1-Spirit together with my brother last weekend...
>
> Message for game makers: I WANT A RACING GAME!! And surely a lot of people
> thinks like me...
>
> >So the question is: is F1-Spirit only saving the data of player 1 in the
> >password, or did we do something wrong?
> >If so, I guess you have to ask the password (for player 1), use the
> 'exchange'
> >function, and ask again the password (for player 2). To get them both
back,
> >you have to enter one, 'exchange', and enter the other one, right?
>
> Right. I never tried it but in the user's manual it is explained in this
way.
>
> BTW you know the password MAXPOINT? It allows you to play all the races
> even with 0 points.
>
>
> --------------------------------------------------------------------------
---
> Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user
>
> http://www.geocities.com/SiliconValley/Bay/9797/msx.htm
> [EMAIL PROTECTED] ICQ#: 18281450
>
> "In Windows 98, 3.000 found failures of W95 have been corrected..."
> Translation: 3.000.000 not found failures continue without being
corrected...
> --------------------------------------------------------------------------
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