> > I'll try to contact NOP for their almost-finished game TIMMM (fully: The
> > Incredible Micro Mirror Men).
> Are they still active? I try to contact them every year and past year they
> were inactive.
They are inactive. But it would be a wast not to release anything at all. So
I'll ask them for the source, and maybe then some other MSX-people can
design the levels, and I can try to solve the turboR-bug (I think I already
know it, we also walked into one with GEM development).
> Please send me their e-mail addresses to [EMAIL PROTECTED]
I only know their telephone number.
But I think you can find one in the TIMMM promo or else in the NOP MOD
player.
Anyways, I'll contact them, but I don't know if it's a good idea to beg from
two sides...
> > Maybe someone can contact the authors of M-Kid (as I asked before, but
> > no-one replied)???
> Oh, no problem. I travel to Belgium this saturday and I'll try to see
> Olivier Hustin.
> I believe there are three stages of the game fully finished, but....
No, it's great! I mean, those games haven't got to be finished...
We (read: the people who take over the project) can finish the games. The
hard part is done, they only need more levels...
> > And I know there are more unfinished games...
> Let's make a list?
TIMMM
M-KID
I don't know much more.
Strategic Army??? :) no, it's not forgotten. I just work on it very little.
But the engine is not yet good enough to give it to someone else. And
besides, I'm still active, and I don't want someone else to finish my
project.
~Grauw
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visit my homepage at http://grauw.blehq.org/
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