Hi,
for the last few day's I'm following the discussion about the extended
ROM etc. I saw in a e-mail from Sean Young that he has 15 diffrent ROM
types.
# 0 standard (no mapper)
# 1 msx-dos 2
# 2 konami5 with SCC
# 3 konami4 without SCC
# 4 ascii/8kb
# 5 ascii/16kb
# 6 Game Master 2 with SRAM
# 7 ascii/8kb with 8kb SRAM
# 8 ascii/16kb with 2kb SRAM
# 9 r-type
# 10 Konami mah-jong 2 (majutsuhi)
# 11 Panasonic fm-pac
# 12 Super Load Runner
# 13 Konami Synthesizer
# 14 Cross Blaim
But I was wondering, how does my MSX handle all these ROM types ?
because if I insert a r-type cart, my MSX run's it with no problems. So
do all emulator's have a bug in the memory handeling ? Or does nobody
know how a real MSX handles those ROMs ? Because if a emulator can
detect it also, I only have to choose a ROM file, and not a type.
Or am I complete wrong ?
Regards,
Sandy
Generation MSX
http://www.generation-msx.nl
--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html