The sourcecode of Windows 98 is made up of millions of lines. The most
important (and very secret) ones are summarized below. Probably you're
familliar with these in your own experience.
I hope MSX windows or Uzix do not contain these kind of intelligent
instructions.....
Gtx
Michiel
Windows 98 source code
/*
TOP SECRET Microsoft(c) Code
Project: DESI(tm)
Projected release-date: Summer 1998
*/
#include "win31.h"
#include "win95.h"
#include "evenmore.h"
#include "oldstuff.h"
#include "billrulz.h"
#define INSTALL = HARD
char make_prog_look_big[1600000];
void main()
{
while(!CRASHED)
{
display_copyright_message();
display_bill_rules_message();
do_nothing_loop();
if(first_time_installation)
{
make_50_megabyte_swapfile();
do_nothing_loop();
totally_screw_up_HPFS_file_system();
search_and_destroy_the_rest_of_OS/2();
hang_system();
}
write_something(anything);
display_copyright_message();
do_nothing_loop();
do_some_stuff();
if(still_not_crashed)
{
display_copyright_message();
do_nothing_loop();
basically_run_windows_3.1();
do_nothing_loop();
do_nothing_loop();
}
}
if(detect_cache())
disable_cache();
if(fast_cpu())
{
set_wait_states(lots);
set_mouse(speed, very_slow);
set_mouse(action, jumpy);
set_mouse(reaction, sometimes);
}
/* printf("Welcome to Windows 3.11"); */
/* printf("Welcome to Windows 95"); */
printf("Welcome to Windows 98");
if(system_ok())
crash(to_dos_prompt);
else
system_memory = open("a:\swp0001.swp", O_CREATE);
while(something)
{
sleep(5);
get_user_input();
sleep(5);
act_on_user_input();
sleep(5);
}
create_general_protection_fault();
}
--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html