> On Fri, Jul 13, 2001 at 02:50:38PM +0200, Frederik Boelens wrote:
>
> -snip-
>
> > I fixed the problem.
> > a little test in basic told me that reg 5 should be %11101111
> > in stead of %11101100. I don't know what i've done wrong with my
calcultion,
> > but at least it works ok now ;)
>
> In Sprite Mode 2, bits 0 and 1 of reg 5 should be set (according to the
> V9938 Technical Data book). If you reset them, funky stuff happens. :-)
>
> The behaviour I found was exactly like what you observed. Bits 1 and 0 are
> a mask over the sprite number, before the look-up in the sprite colour
> table is made.
>
> If bit 2 is reset, the colour table and attribute table are at the same
> address (which is hardly useful).

Tnx for the info! Everythink works very well now!
And it's nice to know WHY it didn't work! ;)

GreetZ
Chaos
Tee Dobbel Joe What? heheh -> Totally Wacked Zone

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