> > Since Knightlore is from Spectrum, I think it wasn't sold as a cartridge,
> > but only in tape/disk... Spectrum games converted to MSX use the entire 64kb
> > RAM space ('cause they don't use MSX BIOS, but access the hardware directly)
> > and use a lot of self-modifying code for speed purposes (so they can't be in a
> > ROM).
> Bizare since I found this picture which would mean that somebody
> translated it into a rom (which must be copying itself to ram for
> the self-modifying code then ?)
That's possible. So, the game requires 64kb RAM... :)
> Or is this an other game using the same name?
I don't know the original cover of Knight Lore, so I can't answer...
Adriano Camargo Rodrigues da Cunha ([EMAIL PROTECTED])
http://www.adrpage.cjb.net MSX: more fun per less MHz
"Who? Me, worry?" - Bill Gates, about problems with Windows
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