Hi Folks,

Not long ago I got some new MSX stuff and while sorting things from one of my 
cable-bags, I found my old JoyNet cable again. Realising that there were hardly 
any games/apps made, I thought it was probably due to the fact there was never 
really written a good protocol for it.
So last night I started figuring things out again and came up with a pretty 
decent _theoretical_ protocol.
Since I'm not really an MSX programmer, this is where you guys come in :)

First of all I still have a couple of questions.
I remember that the joystick ports status gets 'changed' when interrupts are 
enabled. Is this 1 status the ports change to,
or does it change randomly/continuously? If it's a stable status, which bits 
get set and which bits unset?

Finally, is there interest in opening a discussion on this mailinglist, or 
should I find someone to help me implement
this in private?

Greets,

   Patsie

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