I am trying to create scripts that display various elements on screen as reaction to mud output. These elements size / placement / labels texts /etc are not known until mud output comes and are removed after either some time or when specific line arrives from mud.
Right now I implemented this using a pool of labels and gauges that are moved to correct place and shown there and once not needed they are hidden and returned to pool. (if there are no more elements in pool they are created and added to it) Not a perfect solution and a very messy one. -- You received this bug notification because you are a member of Mudlet Makers, which is subscribed to Mudlet. https://bugs.launchpad.net/bugs/1096051 Title: Cannot delete labels/gauges/miniconsoles/etc Status in Mudlet the MUD client: New Bug description: Please add methods to delete (as in: remove from existence and forget that it ever existed) UI elements. Hiding them is insufficient at they pile up in memory. Creating a dynamic UI without this is veeery troublesome. Mudlet version: 2.0 OS: Win 7 To manage notifications about this bug go to: https://bugs.launchpad.net/mudlet/+bug/1096051/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~mudlet-makers Post to : [email protected] Unsubscribe : https://launchpad.net/~mudlet-makers More help : https://help.launchpad.net/ListHelp

