Exits description line is green (if you allow server to install package, else 
it is the last line of location description). Light green are exit directions.
Movement command shortcuts are available using English names (n, s, e, w, ne, 
nw, se, sw, u, d).
Say command is available as ' character or as a full command: powiedz

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https://bugs.launchpad.net/bugs/1184124

Title:
  Pathfinder choosing longer paths

Status in Mudlet the MUD client:
  New

Bug description:
  Mudlet: 2.1
  OS: Win 7

  I have a city map with many alternative communication paths. All exits have 
the same exit weight, all rooms are created equal.
  When I double-click on target location and speedwalk kicks in, it chooses 
really weird paths - usually not the shortest one.
  Path one way: se, s, sw, e, e, e, ne, n, nw, nw, w, ne, ne, e, e, ne, nw, n, 
w, w, nw, nw, w, w, w, w
  Return path: sw, sw, se, se, e, e, s, s, s, se

  Attached is a screenshot of map. Locations in green circles are start
  and destination location.

  P.S.
  A context menu on map "export area to image" would be nice.

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