** Summary changed:

- Temporary timers should be marked for deletion after they've executed
+ Temporary timers & triggers Lua code be marked for deletion after they've 
executed

** Description changed:

- Temporary timers should be marked for deletion after they've executed.
- Lua's incremental GC will account for actually deleting them in bits as
- it's necessary, so it will not be a performance hit (just like it hasn't
- been already for many user scripts).
+ Temporary timers & triggers Lua code should be marked for deletion after
+ they've executed. Lua's incremental GC will account for actually
+ deleting them in bits as it's necessary, so it will not be a performance
+ hit (just like it hasn't been already for many user scripts).
  
  The current setup creates a memory leak.
  
  See http://forums.mudlet.org/viewtopic.php?f=7&t=3593 for the original
  report.

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https://bugs.launchpad.net/bugs/1218614

Title:
  Temporary timers & triggers Lua code be marked for deletion after
  they've executed

Status in Mudlet the MUD client:
  New

Bug description:
  Temporary timers & triggers Lua code should be marked for deletion
  after they've executed. Lua's incremental GC will account for actually
  deleting them in bits as it's necessary, so it will not be a
  performance hit (just like it hasn't been already for many user
  scripts).

  The current setup creates a memory leak.

  See http://forums.mudlet.org/viewtopic.php?f=7&t=3593 for the original
  report.

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