I do not want to steal your thunder but I have got some code locally that does this but needs a bit of a polish and testing on both development and release_30 branches before I push it out - the map painting code also gets a speed improvement as that involves multiple passes through TArea::rooms (especially on the 3D mapper)...
Going to the opposite extreme test case there is a 280MB (when unzipped) map out there with six areas and 2.2 Millions rooms I have it as "Ssaliss' Aetherspace Map" but cannot find it on-line so I'll attach it here - now that IS a test case it is related to Lusternia (http://wiki.lusternia.com/Aetherspace). BTW It takes 3-4 GBytes of memory to load and use this so you'll need a well spec'ed machine to use it...! 8-) ** Attachment added: "Ssaliss' Aetherspace Map" https://bugs.launchpad.net/mudlet/+bug/1500927/+attachment/4578177/+files/Ssaliss%27%20Aetherspace%20map%20%28connected%29.dat.7z -- You received this bug notification because you are a member of Mudlet Makers, which is subscribed to Mudlet. https://bugs.launchpad.net/bugs/1500927 Title: Major slowdowns with setRoomArea/resetRoomArea Status in Mudlet: Confirmed Bug description: I've previously posted a thread in regards to this: http://forums.mudlet.org/viewtopic.php?f=13&t=4857 I am using 3.0-delta on Windows 10. This occurs across all operating systems. I've also attached a small video showing the effect of the slowdowns. I'm making heavy use of the unassigned area, and moving rooms from the unassigned area to the correct area on user entry. This is causing problems in determineAreaExits: There are >20k rooms in my map at this time. To manage notifications about this bug go to: https://bugs.launchpad.net/mudlet/+bug/1500927/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~mudlet-makers Post to : [email protected] Unsubscribe : https://launchpad.net/~mudlet-makers More help : https://help.launchpad.net/ListHelp

