Migrating issues to Github, please follow the new discussion here: https://github.com/Mudlet/Mudlet/issues/783
This issue needs to be closed and there is no appropriate status, so will set it to "Opinion" just for migration purposes. ** Bug watch added: github.com/Mudlet/Mudlet/issues #783 https://github.com/Mudlet/Mudlet/issues/783 ** Changed in: mudlet Status: New => Opinion -- You received this bug notification because you are a member of Mudlet Makers, which is subscribed to Mudlet. https://bugs.launchpad.net/bugs/1468743 Title: Feature Request: Hideable rooms Status in Mudlet: Opinion Bug description: The current Mudlet codebase (2.1 release, 3.0.0 previews) do not have the ability to "hide" rooms like, say, the TinTin++ MUD Client. A user had inquired about this facility. http://forums.mudlet.org/viewtopic.php?f=13&t=4821 Whilst it would not be too hard to provide a boolean flag for a room in the TRoom class (or possibly from an implementation detail, there might be merit in doing so in the containing TArea - I have visions in the future of permitting a room to be in multiple Areas {it's coordinates then become an TArea property rather than a TRoom one}) - there might need to be a discussion about: * whether a "hidden" room still has exits draw towards it, or if those need to be individually hidden as well * under what situation the hide might need to be overridden and whether other aspects of the room need to be concealed * as an open source project there is nothing to prevent code changes to "reveal" any hidden data that a MUD might wish to include in a pre-distributed map. To manage notifications about this bug go to: https://bugs.launchpad.net/mudlet/+bug/1468743/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~mudlet-makers Post to : [email protected] Unsubscribe : https://launchpad.net/~mudlet-makers More help : https://help.launchpad.net/ListHelp

