I am really confused about this.
https://bugs.launchpad.net/mugle/+bug/788075
Is there some weird bug going on in the bowels of the database layer? I
doubt I could have screwed up on the UI, and that's all the code I changed.
In GameEditBuilder, I added:
game.setIsPublic(publicBox.getValue());
// Attempt to submit changes to server.
game.write(new AsyncCallback<Game>() {
....
});
That's it. Now when I do that, the ActiveVersion field is getting set to
null. Can someone please help? This is quite critical, because it corrupts
every game you edit.
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