--- In [email protected], Henning Thielemann <[EMAIL PROTECTED]> wrote:
>
> On Tue, 11 Jan 2005, luppi_luca wrote:
>
> > > I don't understand why it is necessary to react on cycling.
Normally key
> > > usage and mouse usage should work the same way, that is, cycling
away is
> > > like clicking at a different place (which leads to
deactivation) and
> > > cycle-activating a button is like moving the mouse over the
button
> > (which
> > > has no effect).
> >
> > Why not?
> > Every language I used catch cycle's changed event.
> > For example java, javascript, visual basic...
>
> What does this tell about whether it is good or not? The reason why
I ask
> is, that I'm afraid that you are planning something
user-unfriendly. Key
> and mouse usage should work transparently. There should be no need
to ask
> for the currently activated object, since everything must also work
with
> pure Mouse control, that is without using TAB.
Sorry, but perhaps I have not explain my problem.
1) User change cycle values with mouse.
Here the user interaction end.
2) I have to set a boolean value.
3) I have to enable/disable some buttons.
Point 2 and 3 could be reached with many events:
- mouse click
- mouse released
- key clik
- key released
- cycle(or combo) event
This happens in general language. Now I have to understand what can I
do with my language.
But it's developer problem not user problem because user action is
only point 1.
Only this.
I give you some example language only because I use it in my jobs (not
visual basic) and they have some of five events I write on top.
In mui examples the file MUI-Demo.c use cycle event to raise
something:
DoMethod(CY_Computer,MUIM_Notify,MUIA_Cycle_Activ
e,MUIV_EveryTime,MT_Computer,3,MUIM_Set,MUIA_Radio
_Active,MUIV_TriggerValue);
In this row when I change a cycle value I change a radio value.
I want to do the same action and resolve point 2 and 3.
I hope my post is more clearly now.
Luca.
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