I am passing on this job announcement for those who may be interested in game music. The listing is with Microsoft in Redmond, WA. If you are hired, let this group know.
Music Supervisor-IEB-MGS-343 Industries-Halo (747196) JobApply now » Date: Feb 16, 2011 Location: Redmond, WA, US Job Category: Software Engineering: Creative Location: Redmond, WA, US Job ID: 747196-35724 Division: Interactive Entertainment Business Microsofts 343 Industries is looking for a Music Supervisor to help create the next generation of musical soundscapes in the Halo universe. Work on one of the most exciting and creative intellectual properties in the industry; we are gathering an incredible team to help drive the future of Halo. We are looking for a talented and experienced Music Supervisor who can help us realize our vision for the most immersive and dramatic soundscapes for in-game and cinematic experiences. As a candidate, you should understand and have experience with the challenges of musical content authoring, specifically music composition as well as architecting interactive music structures and collaborating with other composers. RESPONSIBILITIES As the Music Supervisor, you will be responsible for original music composition, facilitating original music production and architect the interactive music structure. Also responsible for music composition for cinematic and provide logistical support for contractor composers for production needs as well as edit their compositions into stems. You will handle all music related contractual transaction by collaborating with the finance team. QUALIFICATIONS/SKILLS - At least 5 years of creating musical asset for AAA titles - Deep understandings of challenges with game music composition - Deep knowledge of scoring for linear media (cinematic) - Must be proficient in traditional audio production skills/tools/processes - Must have experience working with FMOD, Wwise or XACT - Must be proficient with Pro Tools and/or other DAW systems - Experience dealing with musical content licensing and contracting - Must have industry contact with traditional music production community - Strong communication skills - Passion for creating an amazing AAA experience REQUIREMENTS You will be asked to submit: 1. 3 composition demos you worked on in the past 2. 1 composition with what you would consider to have very strong sense of theme or melody 3. Original composition of: a. Your original interpretation of Master Chiefs theme in Halo3 (as trailer music). Should be about 2 to 5 minutes in length b. Sci-fi, intense battle music, 1 to 3 minutes in length *To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS SC:SP J2WERPL1 Nearest Major Market: Seattle Nearest Secondary Market: Bellevue Job Segments: Creative, Engineer, Engineering, Management, Manager, Music, Software Engineer -- dupswapdrop -- the music-dsp mailing list and website: subscription info, FAQ, source code archive, list archive, book reviews, dsp links http://music.columbia.edu/cmc/music-dsp http://music.columbia.edu/mailman/listinfo/music-dsp