No need for that reminder. My program is GPL, which I also
wrote in the first post. In addition, both source files
have notes about the GPL license in the top of their files,
so no future readers should mistakenly assume that it has
some other type of license.

And further responding to your snarkyness, I think it is appropriate to
post the solution to a problem for those who reads the discussion
because they have googled the topic.




On Wed, Feb 24, 2016 at 8:33 PM, Evan Balster <e...@imitone.com> wrote:

> A note to Kjetil and future readers:  Bear in mind that using code derived
> from JUCE source in a non-opensource application may be a transgression of
> the GPL license under which the original code is offered!  (Unless you've
> purchased a commercial license to JUCE)
>
> – Evan Balster
> creator of imitone <http://imitone.com>
>
> On Wed, Feb 24, 2016 at 11:54 AM, Kjetil Matheussen <
> k.s.matheus...@gmail.com> wrote:
>
>>
>>
>> On Mon, Feb 22, 2016 at 1:52 PM, Kjetil Matheussen <
>> k.s.matheus...@gmail.com> wrote:
>>
>>> Hi all,
>>>
>>> I wonder if anyone has a tip for a C or C++ of an implementation of a
>>> Cubic interpolating resampler.
>>> I'm not asking about the algorithm itself, that is all covered
>>> (currently I'm using a Catmull-Rom spline algorithm,
>>> but that is not so important here). What I'm asking about is a framework
>>> for using the algorithm.
>>>
>>>
>> For future readers, I ended up using the Lagrange interpolator from JUCE
>> as base code, but rewrote most
>> of it and replaced the Lagrange code with a Catmull-Rom interpolator
>> instead, since the
>> Catmull-Rom code sounded much better.
>>
>> The interpolator, based on JUCE-code:
>>
>> https://github.com/kmatheussen/radium/blob/master/audio/SampleInterpolator.cpp
>>
>> A callback-based resampler, using the interpolator above:
>> https://github.com/kmatheussen/radium/blob/master/audio/Resampler.cpp#L73
>>
>>
>> _______________________________________________
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>> music-dsp@music.columbia.edu
>> https://lists.columbia.edu/mailman/listinfo/music-dsp
>>
>
>
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