Am 16.09.2016 um 19:54 schrieb Evan Balster:
If you're taking the granular approach, I suggest randomizing as much
as possible. If you want to avoid interference between the grains, try
to synchronize them based on a cross-correlation
<https://en.wikipedia.org/wiki/Cross-correlation>.
The reverb aproach does exactly that, without synchronisation
Your "window" is the fade in of the effect or reverberation time, and
the fade out of the input signal
than your allpass diffusors randomize that "grain" in and over time
when you do the same with explicit grains you're just mimicking a
reverb, with more overhead.
theres is no need for sophisticated correlation algorithms to phase
align the grains
which btw is the opposite of what you want in this case
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