The decoder thread is responsible for resetting dc->command after a
command was executed.  As a consequence, we can assume that
dc->command is already NONE after decoder_stop().
---

 src/player_thread.c |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

diff --git a/src/player_thread.c b/src/player_thread.c
index 52f0bea..761e0fb 100644
--- a/src/player_thread.c
+++ b/src/player_thread.c
@@ -35,7 +35,6 @@ static void quitDecode(void)
 {
        dc_stop(&pc.notify);
        pc.state = PLAYER_STATE_STOP;
-       dc.command = DECODE_COMMAND_NONE;
        pc.command = PLAYER_COMMAND_NONE;
        wakeup_main_task();
 }


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