Give player.c a better name, meaning that the code is used to control
the player thread.
---

 src/Makefile.am      |    5 -
 src/command.c        |    2 
 src/decoder_api.c    |    2 
 src/decoder_thread.c |    2 
 src/main.c           |    2 
 src/player.c         |  259 --------------------------------------------------
 src/player.h         |  162 -------------------------------
 src/playerData.c     |    2 
 src/player_control.c |  242 +++++++++++++++++++++++++++++++++++++++++++++++
 src/player_control.h |  162 +++++++++++++++++++++++++++++++
 src/player_thread.c  |    2 
 src/playlist.c       |    2 
 src/stats.c          |    2 
 src/volume.c         |    2 
 14 files changed, 414 insertions(+), 434 deletions(-)
 delete mode 100644 src/player.c
 delete mode 100644 src/player.h
 create mode 100644 src/player_control.h

diff --git a/src/Makefile.am b/src/Makefile.am
index 612a039..f4fd080 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -68,8 +68,8 @@ mpd_headers = \
        path.h \
        pcm_utils.h \
        permission.h \
-       player.h \
        player_thread.h \
+       player_control.h \
        playerData.h \
        playlist.h \
        replayGain.h \
@@ -130,9 +130,8 @@ mpd_SOURCES = \
        path.c \
        pcm_utils.c \
        permission.c \
-       player.c \
-       player_control.c \
        player_thread.c \
+       player_control.c \
        playerData.c \
        playlist.c \
        replayGain.c \
diff --git a/src/command.c b/src/command.c
index d77b16b..e95299a 100644
--- a/src/command.c
+++ b/src/command.c
@@ -17,7 +17,7 @@
  */
 
 #include "command.h"
-#include "player.h"
+#include "player_control.h"
 #include "playlist.h"
 #include "ls.h"
 #include "directory.h"
diff --git a/src/decoder_api.c b/src/decoder_api.c
index 016c274..bf36886 100644
--- a/src/decoder_api.c
+++ b/src/decoder_api.c
@@ -20,7 +20,7 @@
 #include "decoder_internal.h"
 #include "decoder_list.h"
 #include "decoder_control.h"
-#include "player.h"
+#include "player_control.h"
 #include "audio.h"
 
 #include "utils.h"
diff --git a/src/decoder_thread.c b/src/decoder_thread.c
index 98b0025..60381b1 100644
--- a/src/decoder_thread.c
+++ b/src/decoder_thread.c
@@ -20,7 +20,7 @@
 #include "decoder_thread.h"
 #include "decoder_control.h"
 #include "decoder_internal.h"
-#include "player.h"
+#include "player_control.h"
 
 #include "path.h"
 #include "log.h"
diff --git a/src/main.c b/src/main.c
index ebd850a..4e0079a 100644
--- a/src/main.c
+++ b/src/main.c
@@ -26,7 +26,7 @@
 #include "path.h"
 #include "playerData.h"
 #include "decoder_thread.h"
-#include "player.h"
+#include "player_control.h"
 #include "stats.h"
 #include "sig_handlers.h"
 #include "audio.h"
diff --git a/src/player.c b/src/player.c
deleted file mode 100644
index 8687e54..0000000
--- a/src/player.c
+++ /dev/null
@@ -1,259 +0,0 @@
-/* the Music Player Daemon (MPD)
- * Copyright (C) 2003-2007 by Warren Dukes ([EMAIL PROTECTED])
- * This project's homepage is: http://www.musicpd.org
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- */
-
-#include "player.h"
-#include "player_thread.h"
-#include "path.h"
-#include "ack.h"
-#include "os_compat.h"
-#include "main_notify.h"
-
-static void set_current_song(Song *song)
-{
-       assert(song != NULL);
-       assert(song->url != NULL);
-
-       pc.fileTime = song->tag ? song->tag->time : 0;
-       pc.next_song = song;
-}
-
-static void player_command(enum player_command cmd)
-{
-       pc.command = cmd;
-       while (pc.command != PLAYER_COMMAND_NONE) {
-               notify_signal(&pc.notify);
-               wait_main_task();
-       }
-}
-
-void player_command_finished()
-{
-       assert(pc.command != PLAYER_COMMAND_NONE);
-
-       pc.command = PLAYER_COMMAND_NONE;
-       wakeup_main_task();
-}
-
-void playerPlay(Song * song)
-{
-       assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
-
-       if (pc.state != PLAYER_STATE_STOP)
-               player_command(PLAYER_COMMAND_STOP);
-
-       pc.queueState = PLAYER_QUEUE_BLANK;
-
-       set_current_song(song);
-       player_command(PLAYER_COMMAND_PLAY);
-}
-
-void playerWait(void)
-{
-       player_command(PLAYER_COMMAND_CLOSE_AUDIO);
-
-       assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
-
-       player_command(PLAYER_COMMAND_CLOSE_AUDIO);
-
-       pc.queueState = PLAYER_QUEUE_BLANK;
-}
-
-void playerKill(void)
-{
-       player_command(PLAYER_COMMAND_EXIT);
-}
-
-void playerPause(void)
-{
-       if (pc.state != PLAYER_STATE_STOP)
-               player_command(PLAYER_COMMAND_PAUSE);
-}
-
-void playerSetPause(int pause_flag)
-{
-       switch (pc.state) {
-       case PLAYER_STATE_STOP:
-               break;
-
-       case PLAYER_STATE_PLAY:
-               if (pause_flag)
-                       playerPause();
-               break;
-       case PLAYER_STATE_PAUSE:
-               if (!pause_flag)
-                       playerPause();
-               break;
-       }
-}
-
-int getPlayerElapsedTime(void)
-{
-       return (int)(pc.elapsedTime + 0.5);
-}
-
-unsigned long getPlayerBitRate(void)
-{
-       return pc.bitRate;
-}
-
-int getPlayerTotalTime(void)
-{
-       return (int)(pc.totalTime + 0.5);
-}
-
-enum player_state getPlayerState(void)
-{
-       return pc.state;
-}
-
-void clearPlayerError(void)
-{
-       pc.error = 0;
-}
-
-int getPlayerError(void)
-{
-       return pc.error;
-}
-
-char *getPlayerErrorStr(void)
-{
-       /* static OK here, only one user in main task */
-       static char error[MPD_PATH_MAX + 64]; /* still too much */
-       static const size_t errorlen = sizeof(error);
-       char path_max_tmp[MPD_PATH_MAX];
-       *error = '\0'; /* likely */
-
-       switch (pc.error) {
-       case PLAYER_ERROR_FILENOTFOUND:
-               snprintf(error, errorlen,
-                        "file \"%s\" does not exist or is inaccessible",
-                        get_song_url(path_max_tmp, pc.errored_song));
-               break;
-       case PLAYER_ERROR_FILE:
-               snprintf(error, errorlen, "problems decoding \"%s\"",
-                        get_song_url(path_max_tmp, pc.errored_song));
-               break;
-       case PLAYER_ERROR_AUDIO:
-               strcpy(error, "problems opening audio device");
-               break;
-       case PLAYER_ERROR_SYSTEM:
-               strcpy(error, "system error occured");
-               break;
-       case PLAYER_ERROR_UNKTYPE:
-               snprintf(error, errorlen, "file type of \"%s\" is unknown",
-                        get_song_url(path_max_tmp, pc.errored_song));
-       }
-       return *error ? error : NULL;
-}
-
-void queueSong(Song * song)
-{
-       assert(pc.queueState == PLAYER_QUEUE_BLANK);
-
-       set_current_song(song);
-       pc.queueState = PLAYER_QUEUE_FULL;
-}
-
-enum player_queue_state getPlayerQueueState(void)
-{
-       return pc.queueState;
-}
-
-void setQueueState(enum player_queue_state queueState)
-{
-       pc.queueState = queueState;
-       notify_signal(&pc.notify);
-}
-
-void playerQueueLock(void)
-{
-       assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
-       player_command(PLAYER_COMMAND_LOCK_QUEUE);
-       assert(pc.queueLockState == PLAYER_QUEUE_LOCKED);
-}
-
-void playerQueueUnlock(void)
-{
-       if (pc.queueLockState == PLAYER_QUEUE_LOCKED)
-               player_command(PLAYER_COMMAND_UNLOCK_QUEUE);
-
-       assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
-}
-
-int playerSeek(Song * song, float seek_time)
-{
-       assert(song != NULL);
-
-       if (pc.state == PLAYER_STATE_STOP)
-               return -1;
-
-       if (pc.next_song != song)
-               set_current_song(song);
-
-       if (pc.error == PLAYER_ERROR_NOERROR) {
-               pc.seekWhere = seek_time;
-               player_command(PLAYER_COMMAND_SEEK);
-       }
-
-       return 0;
-}
-
-float getPlayerCrossFade(void)
-{
-       return pc.crossFade;
-}
-
-void setPlayerCrossFade(float crossFadeInSeconds)
-{
-       if (crossFadeInSeconds < 0)
-               crossFadeInSeconds = 0;
-       pc.crossFade = crossFadeInSeconds;
-}
-
-void setPlayerSoftwareVolume(int volume)
-{
-       volume = (volume > 1000) ? 1000 : (volume < 0 ? 0 : volume);
-       pc.softwareVolume = volume;
-}
-
-double getPlayerTotalPlayTime(void)
-{
-       return pc.totalPlayTime;
-}
-
-unsigned int getPlayerSampleRate(void)
-{
-       return pc.sampleRate;
-}
-
-int getPlayerBits(void)
-{
-       return pc.bits;
-}
-
-int getPlayerChannels(void)
-{
-       return pc.channels;
-}
-
-/* this actually creates a dupe of the current metadata */
-Song *playerCurrentDecodeSong(void)
-{
-       return NULL;
-}
diff --git a/src/player.h b/src/player.h
deleted file mode 100644
index fcdbb00..0000000
--- a/src/player.h
+++ /dev/null
@@ -1,162 +0,0 @@
-/* the Music Player Daemon (MPD)
- * Copyright (C) 2003-2007 by Warren Dukes ([EMAIL PROTECTED])
- * This project's homepage is: http://www.musicpd.org
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- */
-
-#ifndef PLAYER_H
-#define PLAYER_H
-
-#include "notify.h"
-#include "mpd_types.h"
-#include "song.h"
-#include "os_compat.h"
-
-enum player_state {
-       PLAYER_STATE_STOP = 0,
-       PLAYER_STATE_PAUSE,
-       PLAYER_STATE_PLAY
-};
-
-enum player_command {
-       PLAYER_COMMAND_NONE = 0,
-       PLAYER_COMMAND_EXIT,
-       PLAYER_COMMAND_STOP,
-       PLAYER_COMMAND_PLAY,
-       PLAYER_COMMAND_PAUSE,
-       PLAYER_COMMAND_SEEK,
-       PLAYER_COMMAND_CLOSE_AUDIO,
-       PLAYER_COMMAND_LOCK_QUEUE,
-       PLAYER_COMMAND_UNLOCK_QUEUE
-};
-
-#define PLAYER_ERROR_NOERROR           0
-#define PLAYER_ERROR_FILE              1
-#define PLAYER_ERROR_AUDIO             2
-#define PLAYER_ERROR_SYSTEM            3
-#define PLAYER_ERROR_UNKTYPE           4
-#define PLAYER_ERROR_FILENOTFOUND      5
-
-/* 0->1->2->3->5 regular playback
- *        ->4->0 don't play queued song
- */
-enum player_queue_state {
-       /** there is no queued song */
-       PLAYER_QUEUE_BLANK = 0,
-
-       /** there is a queued song */
-       PLAYER_QUEUE_FULL = 1,
-
-       /** the player thread has forwarded the queued song to the
-           decoder; it waits for PLAY or STOP */
-       PLAYER_QUEUE_DECODE = 2,
-
-       /** tells the player thread to start playing the queued song;
-           this is a response to DECODE */
-       PLAYER_QUEUE_PLAY = 3,
-
-       /** tells the player thread to stop before playing the queued
-           song; this is a response to DECODE */
-       PLAYER_QUEUE_STOP = 4,
-
-       /** the player thread has begun playing the queued song, and
-           thus its queue is empty */
-       PLAYER_QUEUE_EMPTY = 5
-};
-
-#define PLAYER_QUEUE_UNLOCKED  0
-#define PLAYER_QUEUE_LOCKED    1
-
-struct player_control {
-       Notify notify;
-       volatile enum player_command command;
-       volatile enum player_state state;
-       volatile mpd_sint8 error;
-       volatile mpd_uint16 bitRate;
-       volatile mpd_sint8 bits;
-       volatile mpd_sint8 channels;
-       volatile mpd_uint32 sampleRate;
-       volatile float totalTime;
-       volatile float elapsedTime;
-       volatile float fileTime;
-       Song *volatile next_song;
-       Song *errored_song;
-       volatile enum player_queue_state queueState;
-       volatile mpd_sint8 queueLockState;
-       volatile double seekWhere;
-       volatile float crossFade;
-       volatile mpd_uint16 softwareVolume;
-       volatile double totalPlayTime;
-};
-
-extern struct player_control pc;
-
-void player_command_finished(void);
-
-void playerPlay(Song * song);
-
-void playerSetPause(int pause_flag);
-
-void playerPause(void);
-
-void playerKill(void);
-
-int getPlayerTotalTime(void);
-
-int getPlayerElapsedTime(void);
-
-unsigned long getPlayerBitRate(void);
-
-enum player_state getPlayerState(void);
-
-void clearPlayerError(void);
-
-char *getPlayerErrorStr(void);
-
-int getPlayerError(void);
-
-void playerWait(void);
-
-void queueSong(Song * song);
-
-enum player_queue_state getPlayerQueueState(void);
-
-void setQueueState(enum player_queue_state queueState);
-
-void playerQueueLock(void);
-
-void playerQueueUnlock(void);
-
-int playerSeek(Song * song, float seek_time);
-
-void setPlayerCrossFade(float crossFadeInSeconds);
-
-float getPlayerCrossFade(void);
-
-void setPlayerSoftwareVolume(int volume);
-
-double getPlayerTotalPlayTime(void);
-
-unsigned int getPlayerSampleRate(void);
-
-int getPlayerBits(void);
-
-int getPlayerChannels(void);
-
-Song *playerCurrentDecodeSong(void);
-
-void playerInit(void);
-
-#endif
diff --git a/src/playerData.c b/src/playerData.c
index 019c8a9..593a1db 100644
--- a/src/playerData.c
+++ b/src/playerData.c
@@ -17,7 +17,7 @@
  */
 
 #include "playerData.h"
-#include "player.h"
+#include "player_control.h"
 #include "decoder_control.h"
 #include "outputBuffer.h"
 #include "conf.h"
diff --git a/src/player_control.c b/src/player_control.c
index 1f6aecd..93dd407 100644
--- a/src/player_control.c
+++ b/src/player_control.c
@@ -16,6 +16,246 @@
  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  */
 
-#include "player.h"
+#include "player_control.h"
+#include "path.h"
+#include "log.h"
+#include "ack.h"
+#include "os_compat.h"
+#include "main_notify.h"
 
 struct player_control pc;
+
+static void set_current_song(Song *song)
+{
+       assert(song != NULL);
+       assert(song->url != NULL);
+
+       pc.fileTime = song->tag ? song->tag->time : 0;
+       pc.next_song = song;
+}
+
+static void player_command(enum player_command cmd)
+{
+       pc.command = cmd;
+       while (pc.command != PLAYER_COMMAND_NONE) {
+               notify_signal(&pc.notify);
+               wait_main_task();
+       }
+}
+
+void player_command_finished()
+{
+       assert(pc.command != PLAYER_COMMAND_NONE);
+
+       pc.command = PLAYER_COMMAND_NONE;
+       wakeup_main_task();
+}
+
+void playerPlay(Song * song)
+{
+       assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
+
+       if (pc.state != PLAYER_STATE_STOP)
+               player_command(PLAYER_COMMAND_STOP);
+
+       pc.queueState = PLAYER_QUEUE_BLANK;
+
+       set_current_song(song);
+       player_command(PLAYER_COMMAND_PLAY);
+}
+
+void playerWait(void)
+{
+       player_command(PLAYER_COMMAND_CLOSE_AUDIO);
+
+       assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
+
+       player_command(PLAYER_COMMAND_CLOSE_AUDIO);
+
+       pc.queueState = PLAYER_QUEUE_BLANK;
+}
+
+void playerKill(void)
+{
+       player_command(PLAYER_COMMAND_EXIT);
+}
+
+void playerPause(void)
+{
+       if (pc.state != PLAYER_STATE_STOP)
+               player_command(PLAYER_COMMAND_PAUSE);
+}
+
+void playerSetPause(int pause_flag)
+{
+       switch (pc.state) {
+       case PLAYER_STATE_STOP:
+               break;
+
+       case PLAYER_STATE_PLAY:
+               if (pause_flag)
+                       playerPause();
+               break;
+       case PLAYER_STATE_PAUSE:
+               if (!pause_flag)
+                       playerPause();
+               break;
+       }
+}
+
+int getPlayerElapsedTime(void)
+{
+       return (int)(pc.elapsedTime + 0.5);
+}
+
+unsigned long getPlayerBitRate(void)
+{
+       return pc.bitRate;
+}
+
+int getPlayerTotalTime(void)
+{
+       return (int)(pc.totalTime + 0.5);
+}
+
+enum player_state getPlayerState(void)
+{
+       return pc.state;
+}
+
+void clearPlayerError(void)
+{
+       pc.error = 0;
+}
+
+int getPlayerError(void)
+{
+       return pc.error;
+}
+
+char *getPlayerErrorStr(void)
+{
+       /* static OK here, only one user in main task */
+       static char error[MPD_PATH_MAX + 64]; /* still too much */
+       static const size_t errorlen = sizeof(error);
+       char path_max_tmp[MPD_PATH_MAX];
+       *error = '\0'; /* likely */
+
+       switch (pc.error) {
+       case PLAYER_ERROR_FILENOTFOUND:
+               snprintf(error, errorlen,
+                        "file \"%s\" does not exist or is inaccessible",
+                        get_song_url(path_max_tmp, pc.errored_song));
+               break;
+       case PLAYER_ERROR_FILE:
+               snprintf(error, errorlen, "problems decoding \"%s\"",
+                        get_song_url(path_max_tmp, pc.errored_song));
+               break;
+       case PLAYER_ERROR_AUDIO:
+               strcpy(error, "problems opening audio device");
+               break;
+       case PLAYER_ERROR_SYSTEM:
+               strcpy(error, "system error occured");
+               break;
+       case PLAYER_ERROR_UNKTYPE:
+               snprintf(error, errorlen, "file type of \"%s\" is unknown",
+                        get_song_url(path_max_tmp, pc.errored_song));
+       }
+       return *error ? error : NULL;
+}
+
+void queueSong(Song * song)
+{
+       assert(pc.queueState == PLAYER_QUEUE_BLANK);
+
+       set_current_song(song);
+       pc.queueState = PLAYER_QUEUE_FULL;
+}
+
+enum player_queue_state getPlayerQueueState(void)
+{
+       return pc.queueState;
+}
+
+void setQueueState(enum player_queue_state queueState)
+{
+       pc.queueState = queueState;
+       notify_signal(&pc.notify);
+}
+
+void playerQueueLock(void)
+{
+       assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
+       player_command(PLAYER_COMMAND_LOCK_QUEUE);
+       assert(pc.queueLockState == PLAYER_QUEUE_LOCKED);
+}
+
+void playerQueueUnlock(void)
+{
+       if (pc.queueLockState == PLAYER_QUEUE_LOCKED)
+               player_command(PLAYER_COMMAND_UNLOCK_QUEUE);
+
+       assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
+}
+
+int playerSeek(Song * song, float seek_time)
+{
+       assert(song != NULL);
+
+       if (pc.state == PLAYER_STATE_STOP)
+               return -1;
+
+       if (pc.next_song != song)
+               set_current_song(song);
+
+       if (pc.error == PLAYER_ERROR_NOERROR) {
+               pc.seekWhere = seek_time;
+               player_command(PLAYER_COMMAND_SEEK);
+       }
+
+       return 0;
+}
+
+float getPlayerCrossFade(void)
+{
+       return pc.crossFade;
+}
+
+void setPlayerCrossFade(float crossFadeInSeconds)
+{
+       if (crossFadeInSeconds < 0)
+               crossFadeInSeconds = 0;
+       pc.crossFade = crossFadeInSeconds;
+}
+
+void setPlayerSoftwareVolume(int volume)
+{
+       volume = (volume > 1000) ? 1000 : (volume < 0 ? 0 : volume);
+       pc.softwareVolume = volume;
+}
+
+double getPlayerTotalPlayTime(void)
+{
+       return pc.totalPlayTime;
+}
+
+unsigned int getPlayerSampleRate(void)
+{
+       return pc.sampleRate;
+}
+
+int getPlayerBits(void)
+{
+       return pc.bits;
+}
+
+int getPlayerChannels(void)
+{
+       return pc.channels;
+}
+
+/* this actually creates a dupe of the current metadata */
+Song *playerCurrentDecodeSong(void)
+{
+       return NULL;
+}
diff --git a/src/player_control.h b/src/player_control.h
new file mode 100644
index 0000000..fcdbb00
--- /dev/null
+++ b/src/player_control.h
@@ -0,0 +1,162 @@
+/* the Music Player Daemon (MPD)
+ * Copyright (C) 2003-2007 by Warren Dukes ([EMAIL PROTECTED])
+ * This project's homepage is: http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+
+#ifndef PLAYER_H
+#define PLAYER_H
+
+#include "notify.h"
+#include "mpd_types.h"
+#include "song.h"
+#include "os_compat.h"
+
+enum player_state {
+       PLAYER_STATE_STOP = 0,
+       PLAYER_STATE_PAUSE,
+       PLAYER_STATE_PLAY
+};
+
+enum player_command {
+       PLAYER_COMMAND_NONE = 0,
+       PLAYER_COMMAND_EXIT,
+       PLAYER_COMMAND_STOP,
+       PLAYER_COMMAND_PLAY,
+       PLAYER_COMMAND_PAUSE,
+       PLAYER_COMMAND_SEEK,
+       PLAYER_COMMAND_CLOSE_AUDIO,
+       PLAYER_COMMAND_LOCK_QUEUE,
+       PLAYER_COMMAND_UNLOCK_QUEUE
+};
+
+#define PLAYER_ERROR_NOERROR           0
+#define PLAYER_ERROR_FILE              1
+#define PLAYER_ERROR_AUDIO             2
+#define PLAYER_ERROR_SYSTEM            3
+#define PLAYER_ERROR_UNKTYPE           4
+#define PLAYER_ERROR_FILENOTFOUND      5
+
+/* 0->1->2->3->5 regular playback
+ *        ->4->0 don't play queued song
+ */
+enum player_queue_state {
+       /** there is no queued song */
+       PLAYER_QUEUE_BLANK = 0,
+
+       /** there is a queued song */
+       PLAYER_QUEUE_FULL = 1,
+
+       /** the player thread has forwarded the queued song to the
+           decoder; it waits for PLAY or STOP */
+       PLAYER_QUEUE_DECODE = 2,
+
+       /** tells the player thread to start playing the queued song;
+           this is a response to DECODE */
+       PLAYER_QUEUE_PLAY = 3,
+
+       /** tells the player thread to stop before playing the queued
+           song; this is a response to DECODE */
+       PLAYER_QUEUE_STOP = 4,
+
+       /** the player thread has begun playing the queued song, and
+           thus its queue is empty */
+       PLAYER_QUEUE_EMPTY = 5
+};
+
+#define PLAYER_QUEUE_UNLOCKED  0
+#define PLAYER_QUEUE_LOCKED    1
+
+struct player_control {
+       Notify notify;
+       volatile enum player_command command;
+       volatile enum player_state state;
+       volatile mpd_sint8 error;
+       volatile mpd_uint16 bitRate;
+       volatile mpd_sint8 bits;
+       volatile mpd_sint8 channels;
+       volatile mpd_uint32 sampleRate;
+       volatile float totalTime;
+       volatile float elapsedTime;
+       volatile float fileTime;
+       Song *volatile next_song;
+       Song *errored_song;
+       volatile enum player_queue_state queueState;
+       volatile mpd_sint8 queueLockState;
+       volatile double seekWhere;
+       volatile float crossFade;
+       volatile mpd_uint16 softwareVolume;
+       volatile double totalPlayTime;
+};
+
+extern struct player_control pc;
+
+void player_command_finished(void);
+
+void playerPlay(Song * song);
+
+void playerSetPause(int pause_flag);
+
+void playerPause(void);
+
+void playerKill(void);
+
+int getPlayerTotalTime(void);
+
+int getPlayerElapsedTime(void);
+
+unsigned long getPlayerBitRate(void);
+
+enum player_state getPlayerState(void);
+
+void clearPlayerError(void);
+
+char *getPlayerErrorStr(void);
+
+int getPlayerError(void);
+
+void playerWait(void);
+
+void queueSong(Song * song);
+
+enum player_queue_state getPlayerQueueState(void);
+
+void setQueueState(enum player_queue_state queueState);
+
+void playerQueueLock(void);
+
+void playerQueueUnlock(void);
+
+int playerSeek(Song * song, float seek_time);
+
+void setPlayerCrossFade(float crossFadeInSeconds);
+
+float getPlayerCrossFade(void);
+
+void setPlayerSoftwareVolume(int volume);
+
+double getPlayerTotalPlayTime(void);
+
+unsigned int getPlayerSampleRate(void);
+
+int getPlayerBits(void);
+
+int getPlayerChannels(void);
+
+Song *playerCurrentDecodeSong(void);
+
+void playerInit(void);
+
+#endif
diff --git a/src/player_thread.c b/src/player_thread.c
index bb47461..1107054 100644
--- a/src/player_thread.c
+++ b/src/player_thread.c
@@ -17,7 +17,7 @@
  */
 
 #include "player_thread.h"
-#include "player.h"
+#include "player_control.h"
 #include "playerData.h"
 #include "decoder_control.h"
 #include "audio.h"
diff --git a/src/playlist.c b/src/playlist.c
index 4560b85..4cc4a71 100644
--- a/src/playlist.c
+++ b/src/playlist.c
@@ -17,7 +17,7 @@
  */
 
 #include "playlist.h"
-#include "player.h"
+#include "player_control.h"
 #include "command.h"
 #include "ls.h"
 #include "tag.h"
diff --git a/src/stats.c b/src/stats.c
index 2545954..192187a 100644
--- a/src/stats.c
+++ b/src/stats.c
@@ -20,7 +20,7 @@
 
 #include "directory.h"
 #include "myfprintf.h"
-#include "player.h"
+#include "player_control.h"
 #include "tagTracker.h"
 #include "os_compat.h"
 
diff --git a/src/volume.c b/src/volume.c
index 903e471..830b066 100644
--- a/src/volume.c
+++ b/src/volume.c
@@ -20,7 +20,7 @@
 #include "command.h"
 #include "conf.h"
 #include "log.h"
-#include "player.h"
+#include "player_control.h"
 #include "gcc.h"
 #include "utils.h"
 #include "ack.h"



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