Follow-up Comment #2, bug #19732 (project mypaint):

Current status:

There is now a "gegl" branch available in the mainline MyPaint repository. See
README.gegl for how to test/develop.
https://gitorious.org/mypaint/mypaint/commits/gegl
https://gitorious.org/mypaint/mypaint/trees/gegl

In this branch is a working Surface implementation based on GeglBuffer, as
well as load/save support for PNG files.

There are a number of (mostly easy-to-fix) issues that would need to be fixed
in the GEGL project for MyPaint to use it. See
https://bugzilla.gnome.org/show_bug.cgi?id=675962

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