URL:
<http://gna.org/bugs/?19988>
Summary: Tilt inputs do not compensate for canvas rotation?
Project: MyPaint
Submitted by: achadwick
Submitted on: Fri Jul 27 16:08:35 2012
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: git master 20a3bc8a9
Planned Release: None
Operating System: Any
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Details:
>From reading the code, it looks as if the xtilt and ytilt inputs are not
rotated to compensate for the rotation of the canvas at any point before
mypaint_brush_stroke_to() is called. This doesn't seem right to me: it breaks
the analogy of the rotation commands being like to rotating the drawing on the
desk before placing one's pen.
Thus if I rotate the canvas 45 degrees clockwise (by invoking "Rotate
Clockwise" or Ctrl+Right twice), the values passed on by the tdw for xtilt and
ytilt should be altered as if the vector (0,0)->(xtilt,ytilt) were being
rotated 45 degreed anticlockwise while preserving its magnitude.
Sadly I don't have a tilt-sensitive tablet to try out a fix for this :/
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