Follow-up Comment #2, bug #19786 (project mypaint):

One would also need to start from scratch to be able to take the different
device form-factor and use-cases properly into consideration as well.

I'm willing to help those interested in creating an Android application based
on the MyPaint brush engine library with any issues found. But apart from that
I believe this to be out-of-scope for the MyPaint project. Closing as
wont-fix.

The same arguments apply to iOS, Windows Phone 8 and Windows 8 Tablet (Metro)
as well.
We could consider a FAQ entry about this topic, as it comes up from time to
time.

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