Follow-up Comment #6, bug #20311 (project mypaint): Not sure if this is fixed for everything, but it's looking promising. I'm crossing my fingers and relying on the intuition that modern systems are more likely to give us images of either stuff in our own address space (Windows, I guess; OSX too?), or from remote resources the app owns... (X11, fancy gpu widget rendering everywhere) via the GTK calls.
The problem with (Debian testing + GNOME + Virtualbox-on-nVidia-G98) from comment #2 has gone away in f38b4b8, which is nice. It seems to have improved the situation with (Ubuntu 12.10 + Unity + Radeon 5770) too: http://forum.intilinux.com/mypaint-help-and-tips/(ubuntu-12-10)-bug-when-i%27m-using-%27pick-color%27-tool/msg11808/#msg11808 If it still happens with other combinations, it may be necessary to introduce a third level of TiledDrawWidget-aware picker code which can just use the internal rendering routines if the GDK window under the cursor is that of a known TDW. I'm trying to avoid having to do that though. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20311> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Mypaint-bugs mailing list [email protected] https://mail.gna.org/listinfo/mypaint-bugs
