Follow-up Comment #6, bug #20311 (project mypaint):

Not sure if this is fixed for everything, but it's looking promising. I'm
crossing my fingers and relying on the intuition that modern systems are more
likely to give us images of either stuff in our own address space (Windows, I
guess; OSX too?), or from remote resources the app owns... (X11, fancy gpu
widget rendering everywhere) via the GTK calls.

The problem with (Debian testing + GNOME + Virtualbox-on-nVidia-G98) from
comment #2 has gone away in f38b4b8, which is nice.

It seems to have improved the situation with (Ubuntu 12.10 + Unity + Radeon
5770) too:
http://forum.intilinux.com/mypaint-help-and-tips/(ubuntu-12-10)-bug-when-i%27m-using-%27pick-color%27-tool/msg11808/#msg11808

If it still happens with other combinations, it may be necessary to introduce
a third level of TiledDrawWidget-aware picker code which can just use the
internal rendering routines if the GDK window under the cursor is that of a
known TDW. I'm trying to avoid having to do that though.



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