URL:
  <http://gna.org/bugs/?21229>

                 Summary: Alternative to locale.bindtextdomain for Win32?
                 Project: MyPaint
            Submitted by: tumagonx
            Submitted on: Sat 26 Oct 2013 12:03:55 PM GMT
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 
         Planned Release: None
        Operating System: Windows

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Details:

it was POSIX only: http://docs.python.org/release/2.7/library/locale.html 

mypaint.py:

...
    if sys.platform == 'win32':
        os.environ['LANG'] = locale.getdefaultlocale()[0]

    # Internationalization voodoo
    # https://bugzilla.gnome.org/show_bug.cgi?id=574520#c26
    #locale.setlocale(locale.LC_ALL, '')  #needed?
    logger.debug("getlocale(): %r", locale.getlocale())
    logger.debug("localepath: %r", localepath)
    logger.debug("localepath_brushlib: %r", localepath_brushlib)

    # Low-level bindtextdomain, required for GtkBuilder stuff.
    #locale.bindtextdomain("mypaint", localepath)
    #locale.bindtextdomain("libmypaint", localepath_brushlib)
    #locale.textdomain("mypaint")
...






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