Hey Jon, sorry for the long delay. Just wanted to say, your progress on this topic is amazing.
For the example, I'm not sure why in my system I get crashes at the moment I start a stroke, when I click the canvas. Sometimes it gives: EEEEeEeek! 4 GeglBuffers leaked And most of the times it gives: *** glibc detected *** python: free(): invalid pointer: 0x0000000000fab518 *** and a long backtrace. By the way, I will start mocking my app using just GEGL from Python via introspection. So I will be joining GEGL mailing list. Thanks, 2013/1/23 Jon Nordby <[email protected]>: > On 20 January 2013 20:17, Manuel Quiñones <[email protected]> wrote: >> 2013/1/20 Jon Nordby <[email protected]>: >>> I intend to address the other comments later today. >> >> Great! In partular instancing a MyPaintGegl.TiledSurface will allow >> to do a simple test app like mypaint-gegl.py but with introspection. >> Here it throws "MemoryError", I think you had a different error. >> > As discussed on IRC, this was fixed in master on Sunday evening. Some > API changes were needed to make things work, notably making use of > refcounting on MyPaintSurface and MyPaintBrush, so that they can be > wrapped without issues with GBoxed types. > > aalmost there to a 100 line application that can paint with MyPaint > brushes on a GEGL backend, including rendering to screen: > http://gitorious.org/~jonnor/mypaint/jonnors-clone/commit/402366d9b3e7ad708351c193573a8f4d2850b95b > > -- > Jon Nordby - www.jonnor.com -- .. manuq .. _______________________________________________ Mypaint-discuss mailing list [email protected] https://mail.gna.org/listinfo/mypaint-discuss
