MyPaint is formally frozen for new strings, ready for the 1.2.0
release, so translators can now have a chance to update all the
program texts.

[Blog post: http://mypaint.intilinux.com/?p=776 - just lightly edited
for the mailing list]

MyPaint badly needs *your* language skills to make the 1.2.0 release a
reality. Please help us out by translating the program into your
language. We literally cannot make v1.2.0 a good release of MyPaint
without your help, so to help you out we’ve made it as easy as we can
for you to get involved by translating program texts.

Begin translating now: https://hosted.weblate.org/engage/mypaint/

The texts in the MyPaint application are in heavy need of updating for
the 23 languages currently supported. If you’re fluent in a language
other than English, and have a good working knowledge of MyPaint and
the English language, then you can help our translation effort.

To get involved, click on the "begin translating now" link above, and
sign in with Github, Google, or Facebook. You can create an account
limited to just the Weblate developers’ hosted service too. There are
two parts to MyPaint: the main application, and its brush-painting
library. Both components need translating.

Maintaining language files can be a lot of work, so you should get
credit for the work you do. The usual workflow isn’t anonymous: your
email address and sign-in name will be recorded in the commit log on
Github, and you can put your names in the about box by translating the
marker string “translator-credits” when it comes up! If you’d prefer
to work anonymously, you don’t have to sign in: you can just make
suggestions via WebLate for other translators to review and integrate.

Even if your language is complete, you can help by sharing the link
above among your colleagues and friends on social media. Proofreading
your language to make sure that the crowdsourcing process hasn't gone
awry would be very useful too!

Thank you to all of our current translators, and in advance to new
translators, for all the wonderful work you’re doing.

-- 
Andrew Chadwick

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