> FWIW, OpenGL vsync wasn't working for me because vsync.cpp does some > of the GLX initialization in a non-portable way. I didn't bother > trying to figure out which of the following modifications fix the > problem, but one of them does. > > Is there a specific reason the following calls were made the way they > were? I'd like to see this one checked in because it fixes my problem > and, if nothing else, it's closer to the way GLX calls *should* be > made. > > Cheers, > Kyle
Wasn�t able to apply your patch allthough very interested. patching file vsync.cpp patch: **** malformed patch at line 27: VERBOSE(VB_PLAYBACK, "OpenGLVideoSync: GLX Video Sync" thx flo _______________________________________________ mythtv-dev mailing list [EMAIL PROTECTED] http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-dev
