> FWIW, OpenGL vsync wasn't working for me because vsync.cpp does some
> of the GLX initialization in a non-portable way.  I didn't bother
> trying to figure out which of the following modifications fix the
> problem, but one of them does.
> 
> Is there a specific reason the following calls were made the way they
> were?  I'd like to see this one checked in because it fixes my problem
> and, if nothing else, it's closer to the way GLX calls *should* be
> made.
> 
> Cheers,
> Kyle

Wasn�t able to apply your patch allthough very interested.

patching file vsync.cpp
patch: **** malformed patch at line 27:          VERBOSE(VB_PLAYBACK,
"OpenGLVideoSync: GLX Video Sync"

thx

flo


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