Alan Gonzalez wrote:
On Tue, 7 Dec 2004 12:40:38 -0500, Jeremiah Morris <[EMAIL PROTECTED]> wrote:

On 7 Dec 2004, at 12:00 PM, Mark Friedgan wrote:


What if it there was a game playing plugin and a "rom figuring out"
plugin mechanism?

I think that would be the best way to go. The API might look something like:

bool UsesRoms(void)
Returns "true" if it's an emulator, "false" if it's a standalone game
that doesn't need a file parameter.

bool RomFile(QString path)
Returns "true" or "false" for the given file.  Plugins could use a
suffix filter or more sophisticated info.



So how would one go about creating a sophisticated plugin?  The gui
would have a filter capability, but the sophisticated stuff would get
tricky.  Would this still be a compiled type of check?

Most of the fringe emulators could get by with just filters (make the
user in charge of putting good roms out there).  Presumably all could,
though it seems we like to verify the roms first.

Most of the emulators do this themselves before loading them... why should it have to be verified twice? That's what always got me about the MythGames modules... it's a secondary verification that really isn't needed, and may just be flat-out wrong depending on the emulator.


David

Alan


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