I can ry and give you a hand, though as mentioned before I dont know much about how myth works. What sort of areas would you need help on? Paul
On Wed, 8 Dec 2004 15:25:21 +0000, David Matthews <[EMAIL PROTECTED]> wrote: > On Wednesday, Dec 8, 2004, at 12:00 Europe/London, > [EMAIL PROTECTED] wrote: > > Date: Wed, 8 Dec 2004 11:32:25 +0000 > > From: Paul Wheeler <[EMAIL PROTECTED]> > > Subject: [mythtv] DVB Features (Subtitles & Interactive) > > To: [EMAIL PROTECTED] > > Message-ID: <[EMAIL PROTECTED]> > > Content-Type: text/plain; charset=US-ASCII > > > > > > Hello all, > > > > I have two questions about the state of DVB in Myth, I am based in the > > UK. > > > > Interactive > > ====== > > > > I dont know if this is a uk only thing as havent heard it mentioned at > > all on the mailing lists. Can Myth handle 'going interactive' an > > example is the BBCi service. From what i can tell from scan etc this > > has its own PID with the information. Again what is the state with > > this, have people looked at it in the past and turned it away for some > > reason (what was that reason). In interactive you get a menu and can > > select different streams to watch. Does anyone know if this is a > > hardware issue? > > It seemed to me that the lack of interactive and text services was the > only drawback with Myth when compared with a set-top box. Since no one > else seems to be working on this I've been looking at it with a view to > providing something which can be used in Myth as well as other > applications. In the UK interactive data is encoded in MHEG 5, a > programming language sort of half way between HTML and Java. Most > other countries seem to be going for MHP which is Java based. Both > MHEG and MHP are transmitted using DSM-CC and there's a program called > dvbdata which will record the streams. > > I've got to the stage where I can display text and graphics and simple > interactions work using object carousels recorded with dvbdata. To get > something working quickly I've been writing an application in Visual > C++ on Windows. It's been a long time since I wrote much X-Windows > code so that was the best way to start. The intention was always to > port it Linux so there's very little that is specific to Windows. I've > more or less reached the point where it will need to be ported since I > need to be able to control the tuner directly from the application. > It's certainly not ready for release yet and any help with it would be > appreciated. > > David. > > > _______________________________________________ > mythtv-dev mailing list > [EMAIL PROTECTED] > http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-dev > > >
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