> > Personally, I'm never too keen on hardcoding stuff like this - for > > every person with 11,000 games there's probably someone else with > > 100 games or so who doesn't need all these different roots. > > I am. I hate having quite so many config options. There isn't enough
> time in the day to figure out how to configure half the stuff now, > it's easier to just go into the code and hard code stuff sometimes... > > Lets make sensible choices for most people and go with it. If I had 5 > games I could hardly moan that someone lets me sort them by date, > name, emulator, etc...? I agree. I put the patch forward because it's simple and enables selection on every game attribute without the existing hassle (exiting MythGame, going back into the configuration, resetting things and going back into MythGame). The patch only adds possibilities--it doesn't get in the way of what was there before. I don't think someone with 5, 100 or 11,000 games will be upset because they have four additional built-in sorting options. I am not convinced that being able to simultaneously sort games with every possible permutation of sort order is valuable. I think search functionality would be much more useful. The standard MAME game pack comes with ~5300 games. Does it include Metroid? You'll have to scroll through 2650 games to hit the middle of the alphabet to answer that question as the system now stands. Anyway, the patch is a small change that I think improves browsing in MythGame. I'll take a poke around at some point to see how difficult it would be to add search functionality. I don't think I'm up to the task of adding another page to the configuration settings for node ordering, putting in another table/multiple entries in the database to hold the data, etc. Cheers, Jon
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