Hello all, Attached are two patches.
The first adds methods to myth that allow the key-binding editor to modify jump points so that they take effect without requiring a reboot. This needs to be applied against the mythtv source tree. The second is a patch to the controls plugin that uses the changes, and allows editing jump points without restarting. This patch requires the first patch, and should be applied against the mythplugins source tree. There was a slight API change to keep method naming consistent: the ClearKeylist method is now ClearKey. AFAIK, the control editing plugin is the only one to use it. Also, instead of calling RegisterKey/RegisterJump which reloads settings from the database, the plugin just binds the keys directly (still writing the changes to the database) using BindKey and BindJump. Enjoy! -- Micah F. Galizia [EMAIL PROTECTED] "The mark of an immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one." --W. Stekel
jump_point_binding.diff.gz
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myth_controls_jumps.diff.gz
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