On Wednesday 08 June 2005 12:57 am, Andy Poling wrote: > On Tue, 7 Jun 2005, Isaac Richards wrote: > > The intention is that once mythui is a bit more mature, that the > > dedicated OSD object types will go away and the OSD will be composited > > with the same object types as the rest of the UI - just with a different > > painter than normal (a yuv420 one for software blended OSD, argb for > > things like the pvr-350, could possibly do one for this sort of this, > > etc). > > I know that alot of folks (you included, Isaac) like the alpha blending > translucency of the current yuv overlay OSD, but one thing that struck me > when initially working on the Chromakey OSD is that it's just a normal X > window that I'm filling with a pixmap. > > The cool part (which maybe nobody but me will appreciate :-)) is that with > COSD, the video background window *could* be managed using QT and all the > familiar tools. Then the theming for the OSD could be completely > integrated with the rest of the theming. Talk about lowest common > denominator...
Isn't that what I just said? Isaac _______________________________________________ mythtv-dev mailing list [email protected] http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-dev
