Robert LeBlanc wrote:
Are you talking about on the fly transcoding? That would be cool. I have
some shows that I like high res and would like to keep them.
Does Myth have a enable over slow link? Basically it tries to download
the first second (wall time), gets an estimate of how long it will take
to download the show. If download < play length, buffer a small amount
and then play. If downlad > play length buffer until download < play
length + extra buffer. Not sure if the mythprotocol is able to do that.
The biggest problem is that my 10 Mb service is not always 10 Mb. Until
the service matures more I think i will get fluctuations from 3 Mb to 10
Mb.
IMHO this would be a much more flexible way to enable low-bandwidth
playback than on-the-fly transcoding. Many other network-aware media
players have built-in buffering (MPlayer, RealPlayer, to name a
couple). The user could define the buffer size as a percentage (of
total recording), a time (number of seconds to buffer), or a size (MB to
buffer).
-JAC
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