I don't think it's going to happen. The CPU is only 200MHz (an Hitachi SH-4), which actually isn't that bad, since it was optimized for games, including matrix transformations in the opcodes, for example.
There's only 16MB of RAM, and no hard drive, so you'd be swapping over LAN (and heaven help you if you don't have the hard to find Ethernet adapter), and 8MB of video RAM, divided into texture memory and vertex memory (basically, you'd have to render the video/screen to a texture, so it would actually be 3D rendering, but putting everything on the same Z-axis). On the other hand, if you wanted to create your own frontend, not running on Linux, that talks the MythTV protocol, it should be possible, since the Dreamcast was capable of video playback. (Only thing is I can't recall if it was able to stream native MPEG-2, or if the MPEG-2 clips were converted into another format). Don't expect MythTV to run on it as is though, it would have to be ported to a smaller, faster OS that runs on the Dreamcast. -- Joe --- Reggie Braswell <[EMAIL PROTECTED]> wrote: > Anyone ever try this or is the hardware to slow? > Seen links of people > running embedded with xdm - would make for an > extremely cheap front > end if it's viable. > _______________________________________________ > mythtv-users mailing list > [email protected] > http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users > __________________________________ Discover Yahoo! Use Yahoo! to plan a weekend, have fun online and more. Check it out! http://discover.yahoo.com/ _______________________________________________ mythtv-users mailing list [email protected] http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
