Thanks for looking over what i wrote. You cleared up a bunch of questions for me. I'll edit what i had and post a second version soon, and then if everything looks ok, i'll suggest incorporating them into the official docs. I still need to format it so it looks more consistent with the rest of the docs.

So, if you're new to MAME, check out http://mameworld.net


great site thanks for the link



post XMAME install setup


download and install gxmame. It's a good non-myth frontend and useful
as well to  test xmame. gxmame is similar to the mame32 GUI for
Windows.

http://gxmame.sourceforge.net



I'll check it out. again thanks. perhaps i'll roll that into my how to.



mkdir ~/.xmame
cp docs/xmamerc.dist ~/.xmame/xmamerc

use your favorite editor to edit ~/.xmame/xmamerc
You need to set some paths in the ### Fileio Related ### section
rompath                 /mythtv/games/xmame/roms
snapshot_directory        .
cheat_file                /mythtv/games/xmame/cheat.dat
hiscore_file            /mythtv/games/xmame/hiscore.dat
history_file            /mythtv/games/xmame/history.dat
mameinfo_file            /mythtv/games/xmame/mameinfo.dat


... or use gxmame to configure these values and verify them afterwards
by editing xmamerc

Technically, the best way to do this is to use the default directories
as defined at buildtime for xmame and then not hardcode the patch in
either xmamerc or mythtv


now it is time to test XMAME before we attempt to get it running
inside MythTV
place your ROM in the roms directory you created earlier


or the default directory



ok as for the directories, i was thinking about mythgame in a networked context. figuring a local copy of xmame to run on the frontend, and storing all the ROMs,artwork,etc. on a shared mount.




launch xmame with the classic game of choice, gauntlet for me!
xmame.x11 gauntlet


NOTE: depending on how you compiled xmame, you could have an xmame.x11
or xmame.SDL or xmame.xgl depending on what graphics toolkits are
used. If you have some time, try them and see which one works best for
you.

I like to symlink xmame to whatever xmame binaries I'm using at the
moment, and I like to version the xmame binaries when I update so that
I can roll back to a working one if there is any problem or
compatibility issue with mythtv.

Sometimes, I notice that I need to remove and recreate xmamerc after
upgrading xmame since default options change



good idea, i'll add a step for numbering the binaries and symlinking to xmame. i found i quickly got tired of xmame.x11 and just did a symlink to 'xmame' to save some typing. Your idea will help keep things organized also.


after OK'ing the ownership screen, the info screen and the caveats
screen. you can start playing.


there are options to disable these that can be set in xmamerc

NOTE also, "OK" can be entered as <left><right> as well


i didn't notice this option in xmamerc, but toggeling the checkbox in mythfrontend worked for skipping the nag screen.

thanks again
-hary


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