Thomas R. Bruce wrote:
Jason W. wrote:


Can't you use 'nvidia-settings' to fix the color?
Tried that, but clearly there's something missing that nvidia can't supply on its own.

t.

If you're using the latest SVN, try disabling overscan in your Myth frontend settings (ie all overscan percentages to 0) or seeing if changing the aspect in Myth affects it.

There seems to be something broken in the latest code with overscanning and displaying video at the wrong aspect - I've been seeing color bleeding (reds bleed, but mostly edges are surrounded by a gray-blue color, especially people's lips).

Regards,
Johan
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