Brian Wood wrote:

On Jan 8, 2006, at 1:16 PM, Michael T. Dean wrote:

Are you using OpenGL vsync in xine?  I doubt it...

Is there perhaps some way to prevent MythTV from using this "feature"? This is in fact what seems to be firewalling (in the automobile sense) the CPU.


I have issues that are preventing me from easily regressing to an older nVidia driver, and it would be nice to get the load down if I can.
In SVN's frontend settings (Playback Settings, General playback (page 1)):

Enable OpenGL vertical sync for timing
If it is supported by your hardware/drivers, MythTV will use OpenGL vertical syncing for video timing, reducing frame jitter.

In MythTV 0.18 and 0.18.1, you have to recompile Myth without OpenGL vsync. In MythTV 0.18-fixes SVN, you have the same option as SVN. (Note that if you have one you think is 0.18.2, it's probably 0.18-fixes SVN, so it probably has the option.)

Mike
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