On Wed, 01 Apr 2020 12:47:22 -0700, Matt Corallo said: > No one suggested it isnât censorship, youâre bating here. Not deploying > enough international capacity is absolutely a form or censorship deployed to > great avail - if international sites load too slow, you can skimp on GF > appliances!
So.. who was being "censored" when a recent game release caused capacity problems and slow throughput for others? Censorship, *by definition*, is content-dependent. Capacity issues are either byte-count or packet-count dependent, and don't distinguish between pictures of huge rubber duckies in Tiananmen square, and pictures of Mount Kilimanjaro.
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