❦ 30 septembre 2020 09:45 -07, Owen DeLong: > Games want to go peer-to-peer.
Not sure about that. To avoid cheaters, multiplayer games are likely to
be mediated by a server running the same game engine to manage state of
each player.
--
Noise proves nothing. Often a hen who has merely laid an egg cackles
as if she laid an asteroid.
-- Mark Twain

