On 2010.04.28 00:04, Josh Hoppes wrote: > I'll preface this that I'm more of an end user then a network > administrator, but I do feel I have a good enough understanding of the > protocols and > network administration to submit my two cents.
You are always welcome to do so. > The issue I see with this level of NAT, is the fact that I don't > expect that UPNP be implemented at that level. > I would see UPNP as being a security risk and prone to denial of > service attacks when you have torrent clients attempting to grab every > available port. > > Now that's going to create problems with services like Xbox Live which > require UPNP to fully function since at least on one persons > connection > so they can "host" the game. Josh, fwiw, Not trying to hijack this thread, but please go put this over on the ARIN-discuss list. You can subscribe here: http://lists.arin.net/mailman/listinfo/arin-discuss Gaming vendors is a major outreach consideration from what I gathered from around the ARIN meeting, and it would be fantastic if you could take that discussion over there for them (and others) to see... Steve

