sorry Joe if i wasn't clear, what i was trying to say is I know there is a solution to address the bandwidth issue caused by updates for OS X machines, I am unsure if they have a similar solution for their hand held devices. I am assuming they do or soon will. I'm on the road right now, when I return to the office I'll take a look at the OS X update server and see if there is any provisions for the iPhones and friends.
perhaps a squid caching server in-between the device network and internet? back in the day this is how i mitigated other many to one client update issues. -g On Aug 18, 2010, at 3:07 PM, JoeSox wrote: > Interesting. > Do you have to configure the iPhone devices or just use its standard settings? > > -- > Thanks, Joe > > > On Wed, Aug 18, 2010 at 12:03 PM, Greg Whynott <[email protected]> > wrote: >> I set up an OS X server which hosts updates for the rest of the company, so >> the OS X client machines poll/pull updates from the internal machine as >> opposed to 100 of them pulling the same updates over the internet. saves >> bucket loads of bandwidth and you can "pre ok" individual packages, so the >> client just updates without prompting. I'm not sure but I suspect they >> might have something which allows their other devices to poll this same >> source. it would seem reasonable anyway.. >> >> probably not a very useful answer but there it is. 8) >> >> >> -g >> >> >> On Aug 18, 2010, at 2:54 PM, JoeSox wrote: >> >>> Am I the only one that gets ticked off at the Apple iPhone update >>> procedure and the amount of bandwidth it needs? >>> Is there any secret I am missing to cut down on the required bandwidth >>> needed for it (caching the update somewhere etc)? I don't own an >>> iPhone (DroidX user here) and am unfamiliar with the update, all I >>> know is it uses tons of BW. >>> >>> >>> -- >>> Thanks, Joe >>> >> >> >

