On 1/27/12 06:13 , Eric Tykwinski wrote:
> The PS Vita still uses a proprietary memory card format, so it's not just
> download only.
> The best example of download only would be OnLive, which basically is a game
> system that only delivers on demand games.

Onlive isn't download at all. the games play in the cloud and the
input/output is streaming to from your devices.

Steam, EA Origin, Xbox live are all examples of download delivery systems.

> IMHO, it's the market that will determine whether this is the right choice
> in the long run.
> It's a creative way to eliminate the used market and stop piracy, but if the
> consumers don't join up like the PSP Go, it will eventually fail.
> 
> Sincerely,
> 
> Eric Tykwinski
> TrueNet, Inc.
> P: 610-429-8300
> F: 610-429-3222
> 
> -----Original Message-----
> From: -Hammer- [mailto:bhmc...@gmail.com] 
> Sent: Friday, January 27, 2012 9:02 AM
> To: nanog@nanog.org
> Subject: Re: XBOX 720: possible digital download mass service.
> 
> Here's your baseline: Sony Vita. They already tossed the UMD out with the
> PSP-GO and that failed miserably. Now they are trying again to go to digital
> only with the Vita. It's not the scale of PS3 or XBOX360 but it may be a
> good way to gauge the potential success of the concept.
> 
> -Hammer-
> 
> "I was a normal American nerd"
> -Jack Herer
> 
> 
> 
> On 1/27/2012 7:34 AM, Jared Mauch wrote:
>> It's already done on a similar scale when apple releases new software for
> their mobile devices.
>>
>> Just don't do it if you are on a low cap plan (eg: mobile, satellite etc).
> Caps will be the new market discriminator IMHO.
>>
>> Jared Mauch
>>
>> On Jan 27, 2012, at 3:35 AM, Tei<oscar.vi...@gmail.com>  wrote:
>>
>>> Can internet in USA support that?   Call of Duty 15 releases may 2014
>>> and 30 million gamers start downloading a 20 GB files.  Would the 
>>> internet collapse like a house of cards?.
>>
> 
> 
> 


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