I do the network for a few lan parties. Last year we had 400+ people on 3 IPs 
and didn't have any issues. I don't think those services are that picky anymore 
since the rise of CGN.

Just a side thing, but my advice is to look into setting up a lancache server 
for Steam.


-----Original Message-----
From: NANOG [mailto:[email protected]] On 
Behalf Of Laurent Dumont
Sent: Wednesday, April 20, 2016 8:28 PM
To: [email protected]
Subject: CDN, Steam, Origin and NAT.

Hi,

We are running a small-ish LAN event in Toronto where we have to use a single 
IP address to NAT between 250-350 players. I have been made aware of possible 
issues with different services like Steam, Origin and Twitch who can run into 
issues when a large number of connections seem to originate from a single IP 
address. I just wanted to poke the list to see if anyone can chime him on their 
experiences with NATing customers and the impact it might have on public 
services. I am usually using public IP address space for players when designing 
most large LAN events. Dealing with NAT for a medium-ish amount of customers is 
not something I am used to do.

It feels silly to worry about that when you assume that WISP
sometimes(mostly?) use CGN when providing internet to customers. The same could 
be said of most large office buildings around the world.

I appreciate any input on the matter!

Thanks

Laurent

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