> if(blit_instructions.dstx + blit_instructions.dstw >= psd->xvirtres)
 break;

This appears to be a clipping issue.  Without your above fix, the
blit isn't checking to see whether its writing off the end of the 
framebuffer x-direction.  When the character is drawn using
blit, it likely wraps around and disturbs pixels in the next row.

I'll double-check this and likely add the fix to CVS.

Also, you should be using my CVS code for any freetype
work, I've added a number of fixes for Freetype 2, and
also we now support the latest FT version.

Regards,

Greg


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