> I have this (or a similar) issue too on an ARM (xscale) based platform. I 
> have found that for me the FLTK images display correctly if they are an 
> even number of pixels wide. I have been lazy and just ensure that all 
> images I use are like this.
Note that this applies to the actual number of pixels printed on the 
display, transparent pixels don't count. For example, if you have a gif that 
is 30 pixels wide, but the left hand row is transparent, that's only 29 
pixels so it will distort.

There was a reported bug that's fixed in NXLIB relating to
an off-by-one for certain images.  Make sure you're using the
CVS version of NXLIB, this should fix the issue.  Please let
me know.

Regards,

Greg



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