: Then when I convert the image into smaller 8 bit pallete file (see http://www.pavelpaces.net/mwin/Bkg.bmp : ). : Then I get result depicted in the http://www.pavelpaces.net/mwin/BkgBad.bmp, : where colors are somehow disturbed.
When you use an 8bpp bitmap, the colors are converted to a maximum of 256 different colors, and they are put into a palette that is carried with the .bmp file. Depending on your display bpp, which you didn't specify, these may be re-converted to another palette or to your screen bpp. Thus, there may be considerable degradation. Some of these conversions have been disabled/enabled for various reasons. The code that handles this is in engine/devdraw.c, I think DrawImage, or something like that. The image decoder is in engine/image_bmp.c. Regards, Greg --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]